![]() ![]() Now that’s no longer the case, as you are free to move around in a much more open style that lets you take full advantage of the character’s weapons, abilities, and power-ups.ĭon’t get me wrong – it’s still plenty hard. It delivered on the true turn-based combat action as the genre had been defined for ages before. Before, there was a grid mechanic system that was far more rigid with actual combat. Just like how the rest of the game has received more of an open-world face-lift, the actual gameplay has been tweaked to be way more fluid. Speaking of, there are all of the new mechanics. New mechanics make the turn-based tactics far more accessible I won’t spoil all too much, but there is actually an enjoyable narrative to follow along with that makes the gameplay all the more fun. In much the same way that the game goes out of its way to be entertaining and humorous, the writing is much more compelling than just making sure there’s context as to why you’re about to take on the next wave of baddies or go toe to toe with a boss. And then there’s the story, which feels very much like a forethought rather than something tacked onto the actual combat. The actual gameplay and cutscene animation are every bit as charging, with a delightfully-stylized look that is just as fitting for the Rabbids as it is for the Mushroom Kingdom residents. Everything about the game feels as fleshed out as you could hope, and absolutely oozes the kind of silly, witty, and endearing humor that you should be used to from Mario and friends. This is, of course, not an actual first-party game, thanks to the Ubisoft Milan development team, but you’d have a hard time telling that from the actual gameplay, writing, and even sound design. Weaved right in with the exploration of the more open world is all of the usual Nintendo charm you’d come to expect from a flagship Switch title launch. But Ubisoft embraces that freeing philosophy in a way that actually makes the game better, rather than watering down the experience. Some games try to shoehorn in a more explorable world in what I would call the Breath of the Wild effect of equating a title’s success to its open-world design. It’s a similar approach to what we’ve seen from other games taking the open-world route but one that Ubisoft executes on quite well.Įverything comes together into a very satisfying experience where levels are gorgeous to look at and just beg you to run around looking for coins or little mysteries. Different worlds are packed with exploration and fun little challenges that help break up some of the more intense actual battles and missions. Mario + Rabbids Sparks of Hope is taking a drastic step forward in order to make the game more than just a series of combat missions, which carries over from the overworld itself to the actual gameplay. Open-world through and throughīy far the biggest change this time around to the turn-based tactics formula is the open-world aspects. Now, the sequel launches today with Mario + Rabidds Sparks of Hope, landing on Nintendo Switch.Īnd while it very much is a sequel to the original Nintendo and Ubisoft action, the latter has delivered plenty of adjustments and improvements to the title that make it an even more exciting release. ![]() ![]() In what was ultimately a recipe for success, iconic Nintendo characters were also brought in to pair the quirky mascots with a more nostalgic property. Back in 2017, Ubisoft first tapped into one of its more nostalgic properties with the completely unexpected launch of a new tactical Rabbids game. ![]()
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